Friday, February 15, 2013

Game Graphics Assignment 6

This ended up taking longer than i thought it would. but still didn't take too long.
Once i read that we were making a Maya Exporter i dreaded the assignment. After making an FBX parser for Game Engineering i was not looking forward to dealing with that api again. However all of the maya stuff was already done, and that part of the assignment was super easy.
The binary file part was very easy too, I deal with binary files all the time with my work on the search engine

And as for putting all the vertices and indices in a block, again I had to do that for game engineering 2.

I also changed around the pix events for this assignment (and replaced the zip for the last assignment) because i had them implemented incorrectly.

everything should be working
Link To Code

Picture of pix events, fixed.

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